Bounty Hunter Powertech Builds (updated for 2.0)

Bounty hunters in SWTOR can become one of two advanced classes at level 10, a Bounty Hunter Powertech (Tank / DPS Class) or a Bounty Hunter Mercenary (DPS / Healer class that uses 2 blasters). The Bounty Hunter Powertech uses shields, heavy armor and other tactics to fill the tanking roll. Powertechs have three trees to choose talents from: Shield Tech (tanking tree), Advanced Prototype (DPS tree) and Firebug (a shared DPS tree shared with the Mercenary Class).

Below I will list the best powertech builds to use for your bounty hunter so you do not have to waste valuble play time figuring out what works :)

If you wish to submit a powertech build please email it to admin@powertechbuilds.com, listing what it is for and any other relevant information I should know about this powertech build.


The changes that were made to our class in patch 2.0 include:

•Level cap increased to 55 from 50.

•Skill tree has changed.

•A lot of content has been added to the game.


New Ability Highlights

•A new ability, Shoulder Cannon, has been added. Shoulder Cannon loads missiles over time. These missiles can be fired at an enemy target within 10 meters, depleting 1 charge with each missile launched. When all missiles have been depleted, the ability goes on cooldown for 1.5 minutes. This ability is not affected by the Global Cooldown and can be used while under the effects of crowd control.

•A new Passive ability, Close and Personal, has been added. Close and Personal increases the duration of Energy Shield by 3 seconds. In addition, suffering direct damage from area of effect attacks vents 2 Heat and heals the player for 2.5% of total health. This effect cannot occur more than once every 3 seconds.


General

•Hydraulic Overrides is now trainable at level 26 for all Bounty Hunters. This ability has an initial duration of 6 seconds, which can be extended to 10 seconds using the skills in the Arsenal and Advanced Prototype Skill Trees.

•Chaff Flare is now trainable at level 30 for all Bounty Hunters.

•Shoulder Slam has been removed from the game

•Kolto Overload has been redesigned. Kolto Overload now puts a Health Monitor on the player which will trigger when they drop below 30% health. Once triggered, Kolto Overload will heal the player rapidly up to but no higher than 30% of their maximum health. This effect lasts 8 seconds.

Powertech

•A new ability, Shoulder Cannon, has been added. Shoulder Cannon loads missiles over time. These missiles can be fired at an enemy target within 10 meters, depleting 1 charge with each missile launched. When all missiles have been depleted, the ability goes on cooldown for 1.5 minutes. This ability is not affected by the Global Cooldown and can be used while under the effects of crowd control.

•A new Passive ability, Close and Personal, has been added. Close and Personal increases the duration of Energy Shield by 3 seconds. In addition, suffering direct damage from area of effect attacks vents 2 Heat and heals the player for 2.5% of total health. This effect cannot occur more than once every 3 seconds.

•Guard: Crowd control effects that break on damage will no longer break from damage redirected through Guard. For example, a blinded guarder will no longer be broken out of the blind from damage dealt to a guarded target within guard range.

•Guard: Effects that are triggered through dealing damage which affect a target who is guarded will no longer also affect the guarder.

•Ion Gas Cylinder now reduces all damage dealt by 5% while active.

•Neural Dart and Sonic Missile can no longer miss.


Shield Tech

•Heat Blast has been redesigned and is now only usable with 3 stacks of Heat Screen. Using Heat Blast consumes Heat Screen to deal Elemental Damage, vent 8 Heat, and increase Shield Absorption by 25% for 6 seconds.

•Oil Slick has been redesigned. This ability now targets the ground and persists for 15 seconds. Enemies within the area of effect are slowed by 70% and suffer 30% reduced melee and ranged accuracy.

•Heat Screen now triggers from shielding an attack or triggering Ion Gas Cylinder.


Pyrotech (Powertech)

•Thermal Detonator has been redesigned. The Bounty Hunter now hurls a thermal detonator that adheres to the target and detonates after several seconds, exploding for kinetic damage and burning the target for elemental damage over 12 seconds. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it explodes.


Shield Tech

•Supercharged Ion Gas now increases Ion Overload damage by 25%. While Ion Gas Cylinder is active, Rail Shot triggers your Ion Gas Cylinder on the target and up to 4 additional nearby targets. This damage does not affect sleeping, lifted, or incapacitated enemies. This generates a high amount of threat.

•Flame Shield: The critical chance bonus applied to Rocket Punch and Flame Sweep has been reduced to 8% per point.

•lame Surge now increases the damage dealt by Flame Sweep by 6% per point and causes Jet Charge to grant 1 charge of Flame Surge per point, which makes the next Flame Sweep free of cost. This skill now requires Jet Charge instead of Flame Shield.

Shield Tech Builds(updated for 2.0)

Builds that focus on the Shield Tech tree (Tanking tree).

Powertech tank build 2.036/8/2 - Main Powertech Tanking Build - Your tanking build should look something like after the 2.0 expansion.

 

Advanced Prototype Builds(updated for 2.0)

Powertech builds that focus on the Advanced Prototype tree(DPS tree).

advanced prototype dps pve build8/36/2 Powertech Advanced Prototype DPS Build

Firebug (Pyrotech) Builds(updated for 2.0)

Powertech builds that focus on the Firebug (Pyrotech) tree(DPS tree) will be listed here. This tree is good for end game DPS or PVP. This tree makes heavy use of DOTs for its damage. The DoTs can take a while to mature leaving damage on non-boss fights a little lower than a lot of classes.

pyrotech dps build5/5/36 - Pyrotech PVE DPS Build - This is a high damage PVE DPS raiding build for pyrotech powertechs. This build is one if not the highest dps build for powertechs as of 2.0.

 

Hybrid Builds

Powertech builds that have talents mixed in several powertech trees will be listed here.

0/22/24 - Powertech Hybrid PVE DPS Build - This is a high DPS build for powertechs as of the 2.0 expansion.

 

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